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Bsnes emulator5/2/2023 ![]() ![]() ![]() Except for the title screen, Super Metroid doesn't seem to draw anything outside of a 4:3 frame, and often fills it with garbage. Unfortunately this doesn't work at all in a lot of games. There are new options to turn off layers, or limit them in certain ways which may help prevent some of the garbage that appears outside of 4:3 but I haven't spent much time experimenting with them yet. Rendering Mode 7 at 720p seems to help with the level rotation used in the first stage - though I could be mis-remembering, as it has been years since I last played it. Since the gameplay is constrained to 4:3, things really don't feel right at times. ![]() Sometimes it's good, and other times it's distracting. You can see more, but I found myself misjudging a lot of the jumps.Ī lot of games, such as R-Type III, end up behaving in unpredictable ways. Super Mario World displays NES-like draw-in at the edges of the screen in 2.44:1, so it has to be reduced to 2.15:1 Pilotwings rendered at 720p in 2.44:1, the widest aspect ratio offered: bsnes has always given me issues with frame timing/sync though. Super Mario World in particular is really bad, but I don't have the time to spend on figuring this out right now. I just spent quite a bit of time last weekend working on getting OBS set up so that it could stream without hitches and record high frame rate footage of normal 3D games without dropping frames or affecting game performance in a significant way, so I don't know why this is happening. So if the games don't look smooth or are freezing at points, it's entirely in the recording. By default, it can make Mode 7 backgrounds scale and rotate in HD at modern aspect. I don't know what the issue is, because bsnes reported a constant 60 FPS, and OBS never reported any dropped frames, but I can't seem to get properly smooth recordings from it. bsnes HD is a fork of the popular Super Nintendo emulator built to allow HD, widescreen output for SNES games. There's a new beta which now supports sprites and wider aspect ratios: ![]()
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